I think vengeance is actually a really cool spell and a nice way to stop with the "1 shot spell" meta. It's pretty simple to disable, all u need to do is just shoot a spell (like the 20 hp spell) to disarm it, and then you can actually use the "1 shot spell". Plus, it's a funny way to get RDMers killed :) Its cooldown is pretty decent, it's long enough to avoid the overuse of it during fights and it completely changes combat mechanics, something that has been the same for the past 6 years.
A big negative I can see from it actually is that during events, people can use the spell to counter the damage that a certain entity may inflict on them. For example, if you have the Void Overlord attacking the school with the 1 shot spell, others that get hit by it with Vengeance casted will get the event character killed. Gamemakers would have to ask people to not only stop using 1 shot spells during events but Vengeance as well.
A big negative I can see from it actually is that during events, people can use the spell to counter the damage that a certain entity may inflict on them. For example, if you have the Void Overlord attacking the school with the 1 shot spell, others that get hit by it with Vengeance casted will get the event character killed. Gamemakers would have to ask people to not only stop using 1 shot spells during events but Vengeance as well.
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